VEHICLE DYNAMICS PROGRAMMER
Salary: £Neg Depending on Experience
REQUIREMENTS:
- Experience in a programming language such as C/C++/Pascal (Ideally experience in object oriented programming)
- Strong Maths knowledge with a good understanding of numerical stability.
- An understanding of all major components of a road and race car.
- A good understanding of Tyres and Suspension and simulating both.
- Should be capable of taking experience from all areas above, and write a 3d car simulation in their chosen language.
- Be able to modify suspension settings (e.g. Spring, Damper & Roll-bar Settings), and know how this will affect the handling of a car
RESPONSIBILITIES:
Candidate will be responsible for:
- Maintenance and Extending features of current C++ Vehicle Simulation. (Body, Tyre, Suspension, Engine, Gearbox, Clutch, Differential & Aerodynamic Models etc…)
- Support for reading and interpretation of various input devices (such as steering wheels and standard controllers)
- Low Level AI for rival opponents in game (calculation of ideal steering, throttle and brake inputs for a vehicle under AI control).
- Maintenance of Vehicle Editor and Database
- Extending Debugging Features and Data Capture
- Set-Up of Road/Race Cars specific to game requirements
- Modifying Vehicle Simulation and Vehicle Editor to automatically set-up or calibrate any possible/necessary database parameters.
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Contact Stacy Parker
 on 01260 299945 |